I specialise in physically grounded and emotionally authentic character and creature performance. With 15 years of experience in the animation industry, I provide high-end animation services across feature film, VFX, AAA game cinematics, and television.
Operating out of my base in London, I act as a trusted partner to global powerhouses including Framestore, Digic Pictures, and Agora Studios. My priority on every project is simple: delivering technically rigorous, production-ready animation directly into your pipeline.
Selected Production Credits:
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Feature, VFX Films & VFX Episodic: Jurassic World: Rebirth (VFX Film) | Ant-Man and the Wasp: Quantumania (Marvel) | Fantastic Beasts: The Secrets of Dumbledore (Warner Bros) | True Detective (HBO) | TED (Framestore), Â Blades of the Guardians (Animated Feature)
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Game Trailer & Cinematics: Assassin’s Creed: Shadows | Rainbow Six Siege
Technical Capabilities: My absolute core expertise is high-end, hand-keyed creature and character animation. While I am fully fluent in advanced motion capture cleanup, previs, and postvis workflows to support large-scale studio pipelines, my primary focus and greatest strength lie in crafting bespoke, meticulously hand-keyed performances from the ground up. My studio infrastructure is anchored by Autodesk Maya and Keyframe Pro 2, backed by deep technical proficiency in ShotGrid, Advanced Skeleton, HumanIK, and complex proprietary creature mechanics.
Logistics & Engagement: My dedicated studio setup is fully equipped with 1000 Mbps fibre and high-end RTX processing for immediate remote integration.
While I am actively seeking to transition into a permanent, hybrid Senior staff role within a top-tier London VFX house, I remain available for high-value freelance contracts (Inside or Outside IR35) and can deploy immediately.