3D Character & Creature Animator | Previs & Shot Creator
Settlement Visa (UK Work Rights) | Hybrid & Global Remote
I’m a keyframe animator with 15 years in the industry, the last 6+ spent driving high-end VFX, AAA game cinematics, and full CG features internationally. Working through my London studio, Jellymill Ltd, I’ve collaborated with teams at Framestore, DIGIC Pictures, Proof Inc., REALTIME, Agora Studios, and The Third Floor.
At my core, I build anatomically correct, weight-driven performances from a blank slate, and bring that same eye to advanced mocap integration and cleanup. Years across multi-artist global pipelines have made me reliable, adaptable, and quick to slot into any workflow.
Credits include Jurassic World: Rebirth, Ant-Man and the Wasp: Quantumania, and True Detective in previs/postvis; Fantastic Beasts: The Secrets of Dumbledore, TED, and Harold and the Purple Crayon in live-action VFX; Assassin’s Creed Shadows, Rainbow Six Siege, Secret Level, and Last Sentinel in game cinematics; and Blades of the Guardians and The Bad Cat as full CG features. As Lead Animator on the Broadcast Award-nominated Toad & Friends, I helped build its bespoke stop-motion pipeline from the ground up.
Home studio runs on 1000 Mbps fibre and an RTX workstation — built for frictionless delivery across time zones from Melbourne to São Paulo. Based in London with full UK work rights, I’m equally set up for remote work or a 2–3 day hybrid week in a central London studio.
Toolkit: Maya, ShotGrid, Advanced Skeleton, HumanIK.